6x4 is a narrative game about failure, acceptance, healing and how learning about yourself and giving yourself space to heal is more important than living up to the expectations of those who don't even care about you. You live the day in six parts, to learn why the protagonist, Any is abroad. The day, when you get fired from your job, plays through four times like a groundhog day. Find the right combination to get the best ending out of five possible ones.

Mikael Matveinen: Gameplay programming
Jani Loukko: Narrative programming
Mikael Kunnari: Graphics
Sebastian Laitila: Story, graphics
Ville Tikkala: Music, story


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